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Hello hello, it's your friendly neighborhood murder fanatic,
misailury looking to run another Warmwood! This game will NOT be mafia-based, but will retain the brainwashing and giant-evil-bug-mating-dance aspects of the first.
My setup is a little bit experimental, so I'll just put up what I have so far so I can get a feel of who all is interested and how I will need to balance my numbers. Feel free to hit me up with any questions or concerns. Start date will be sometime in mid-late July or early August. If you have a strong opinion on the start date please let me know.
THE BASICS:
💣 This is a murder game intended to last no more than 1-2 months
💣 There are no roles! Instead, everyone has objectives
💣 Each character has a partner, but they act (and die) as separate units
💣 Naturally, I've included another secret brainwashing kill switch and I am embracing the possibility that it will be tripped early and this will turn into another game of Calvinball ¯\_(ツ)_/¯
THE MECHANICS:
☼ Every character has one partner, one person they must kill, and one person who is attempting to kill them. However, the partner is the only one whose identity they are aware of at the start.
☼ Partners are not announced to the game at large, so players may keep them secret if they wish
☼ In order to win the game, a character must fulfill one of two conditions:
☼ The game ends when two or three teams win?? not sure on this one yet.
☼ The game will have a day and night cycle.
☼ The day phase starts on Sat and ends on Weds. During the daytime, characters can intermingle freely, explore, make private posts, all that good stuff.
☼ During the daytime, an optional objective will be given to all of the characters. The winner will not be announced, but will instead find a token in their room when they retire for the night.
☼ Every character will also receive a secret number. This is their place in the MURDER QUEUE. The MURDER QUEUE will be ICly visible at all times during the day.
☪ Night phase is Thurs. All characters are isolated with their partners during this time and can only speak to them (backthreading is fine, but ICly all non-partner threads must cut off before the night begins).
☪ Players have until the end of Thurs, PST, to put in all decisions. Decisions may be entered early (anytime in the previous week) but not late. Since you effectively have an entire week at that rate, not getting a decision in on time is cause for an idlin'.
☪ Any character whose number is not up in the MURDER QUEUE has the option to investigate any other character in the game. The investigation will return whether that person is an enemy (aka someone you want to kill OR someone who wants to kill you). It will NOT reveal whether that person is your partner's enemy.
☪ (I may also include the option to investigate their secret number rather than whether they are an enemy. not sure yet).
☪ If it is your MURDER TURN in the MURDER QUEUE you may murder anyone you please! Hooray!
☪ ...But if you don't know who you want to murder yet and aren't willing to kill some rando for no good reason, then you may pass to the next in queue. (If you have a character who will do this, please let me know asap on your turn rather than waiting for Thursday).
☪ If you have won a token from the day cycle, you may also murder anyone you please! Hooray!
☪ ...But again, if you don't wanna then you can trade that token in for protection for yourself and your partner for the night. If you do, the kill will be passed on to the next in queue.
☪ In other words, there are two deaths every night (unless they are canceled out by whoever is protected by the token)!
☺ Friday is mod buffer time. There's a lot going on here during the night cycle and it's going to take me some time to process it all.
☺ Also, Friday is when people get to play out their deaths in front of their partners. ☺ ☺ ☺
BRAINWASHING
Characters believe all of the following:
☠They have come to Warmwood willingly
☠Their partner is someone ~very important~ to them
☠They want to — and are completely willing to — kill their enemy. They can believe absolutely anything that it will take to make this ICly possible.
☠They have no need to question any of the many suspicious things about this setup
PLZ REPLY HERE IF INTERESTED also maybe talk about who you'd like to play
My setup is a little bit experimental, so I'll just put up what I have so far so I can get a feel of who all is interested and how I will need to balance my numbers. Feel free to hit me up with any questions or concerns. Start date will be sometime in mid-late July or early August. If you have a strong opinion on the start date please let me know.
THE BASICS:
💣 This is a murder game intended to last no more than 1-2 months
💣 There are no roles! Instead, everyone has objectives
💣 Each character has a partner, but they act (and die) as separate units
💣 Naturally, I've included another secret brainwashing kill switch and I am embracing the possibility that it will be tripped early and this will turn into another game of Calvinball ¯\_(ツ)_/¯
THE MECHANICS:
☼ Every character has one partner, one person they must kill, and one person who is attempting to kill them. However, the partner is the only one whose identity they are aware of at the start.
☼ Partners are not announced to the game at large, so players may keep them secret if they wish
☼ In order to win the game, a character must fulfill one of two conditions:
- If their partner is alive, both their intended victim and their partner's intended victim must be dead
- If their partner has been killed, both their intended victim and the murderer of their partner must be dead
☼ The game ends when two or three teams win?? not sure on this one yet.
☼ The game will have a day and night cycle.
☼ The day phase starts on Sat and ends on Weds. During the daytime, characters can intermingle freely, explore, make private posts, all that good stuff.
☼ During the daytime, an optional objective will be given to all of the characters. The winner will not be announced, but will instead find a token in their room when they retire for the night.
☼ Every character will also receive a secret number. This is their place in the MURDER QUEUE. The MURDER QUEUE will be ICly visible at all times during the day.
☪ Night phase is Thurs. All characters are isolated with their partners during this time and can only speak to them (backthreading is fine, but ICly all non-partner threads must cut off before the night begins).
☪ Players have until the end of Thurs, PST, to put in all decisions. Decisions may be entered early (anytime in the previous week) but not late. Since you effectively have an entire week at that rate, not getting a decision in on time is cause for an idlin'.
☪ Any character whose number is not up in the MURDER QUEUE has the option to investigate any other character in the game. The investigation will return whether that person is an enemy (aka someone you want to kill OR someone who wants to kill you). It will NOT reveal whether that person is your partner's enemy.
☪ (I may also include the option to investigate their secret number rather than whether they are an enemy. not sure yet).
☪ If it is your MURDER TURN in the MURDER QUEUE you may murder anyone you please! Hooray!
☪ ...But if you don't know who you want to murder yet and aren't willing to kill some rando for no good reason, then you may pass to the next in queue. (If you have a character who will do this, please let me know asap on your turn rather than waiting for Thursday).
☪ If you have won a token from the day cycle, you may also murder anyone you please! Hooray!
☪ ...But again, if you don't wanna then you can trade that token in for protection for yourself and your partner for the night. If you do, the kill will be passed on to the next in queue.
☪ In other words, there are two deaths every night (unless they are canceled out by whoever is protected by the token)!
☺ Friday is mod buffer time. There's a lot going on here during the night cycle and it's going to take me some time to process it all.
☺ Also, Friday is when people get to play out their deaths in front of their partners. ☺ ☺ ☺
BRAINWASHING
Characters believe all of the following:
☠They have come to Warmwood willingly
☠Their partner is someone ~very important~ to them
☠They want to — and are completely willing to — kill their enemy. They can believe absolutely anything that it will take to make this ICly possible.
☠They have no need to question any of the many suspicious things about this setup
PLZ REPLY HERE IF INTERESTED also maybe talk about who you'd like to play