Our Shimmering Lady of Unerring Purpose (
shimmershimmer) wrote in
warmwood2016-07-04 06:41 pm
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Warmwood 2.0 Interest Gathering and Coordination
Hello hello, it's your friendly neighborhood murder fanatic,
misailury looking to run another Warmwood! This game will NOT be mafia-based, but will retain the brainwashing and giant-evil-bug-mating-dance aspects of the first.
My setup is a little bit experimental, so I'll just put up what I have so far so I can get a feel of who all is interested and how I will need to balance my numbers. Feel free to hit me up with any questions or concerns. Start date will be sometime in mid-late July or early August. If you have a strong opinion on the start date please let me know.
THE BASICS:
💣 This is a murder game intended to last no more than 1-2 months
💣 There are no roles! Instead, everyone has objectives
💣 Each character has a partner, but they act (and die) as separate units
💣 Naturally, I've included another secret brainwashing kill switch and I am embracing the possibility that it will be tripped early and this will turn into another game of Calvinball ¯\_(ツ)_/¯
THE MECHANICS:
☼ Every character has one partner, one person they must kill, and one person who is attempting to kill them. However, the partner is the only one whose identity they are aware of at the start.
☼ Partners are not announced to the game at large, so players may keep them secret if they wish
☼ In order to win the game, a character must fulfill one of two conditions:
☼ The game ends when two or three teams win?? not sure on this one yet.
☼ The game will have a day and night cycle.
☼ The day phase starts on Sat and ends on Weds. During the daytime, characters can intermingle freely, explore, make private posts, all that good stuff.
☼ During the daytime, an optional objective will be given to all of the characters. The winner will not be announced, but will instead find a token in their room when they retire for the night.
☼ Every character will also receive a secret number. This is their place in the MURDER QUEUE. The MURDER QUEUE will be ICly visible at all times during the day.
☪ Night phase is Thurs. All characters are isolated with their partners during this time and can only speak to them (backthreading is fine, but ICly all non-partner threads must cut off before the night begins).
☪ Players have until the end of Thurs, PST, to put in all decisions. Decisions may be entered early (anytime in the previous week) but not late. Since you effectively have an entire week at that rate, not getting a decision in on time is cause for an idlin'.
☪ Any character whose number is not up in the MURDER QUEUE has the option to investigate any other character in the game. The investigation will return whether that person is an enemy (aka someone you want to kill OR someone who wants to kill you). It will NOT reveal whether that person is your partner's enemy.
☪ (I may also include the option to investigate their secret number rather than whether they are an enemy. not sure yet).
☪ If it is your MURDER TURN in the MURDER QUEUE you may murder anyone you please! Hooray!
☪ ...But if you don't know who you want to murder yet and aren't willing to kill some rando for no good reason, then you may pass to the next in queue. (If you have a character who will do this, please let me know asap on your turn rather than waiting for Thursday).
☪ If you have won a token from the day cycle, you may also murder anyone you please! Hooray!
☪ ...But again, if you don't wanna then you can trade that token in for protection for yourself and your partner for the night. If you do, the kill will be passed on to the next in queue.
☪ In other words, there are two deaths every night (unless they are canceled out by whoever is protected by the token)!
☺ Friday is mod buffer time. There's a lot going on here during the night cycle and it's going to take me some time to process it all.
☺ Also, Friday is when people get to play out their deaths in front of their partners. ☺ ☺ ☺
BRAINWASHING
Characters believe all of the following:
☠ They have come to Warmwood willingly
☠ Their partner is someone ~very important~ to them
☠ They want to — and are completely willing to — kill their enemy. They can believe absolutely anything that it will take to make this ICly possible.
☠ They have no need to question any of the many suspicious things about this setup
PLZ REPLY HERE IF INTERESTED also maybe talk about who you'd like to play
My setup is a little bit experimental, so I'll just put up what I have so far so I can get a feel of who all is interested and how I will need to balance my numbers. Feel free to hit me up with any questions or concerns. Start date will be sometime in mid-late July or early August. If you have a strong opinion on the start date please let me know.
THE BASICS:
💣 This is a murder game intended to last no more than 1-2 months
💣 There are no roles! Instead, everyone has objectives
💣 Each character has a partner, but they act (and die) as separate units
💣 Naturally, I've included another secret brainwashing kill switch and I am embracing the possibility that it will be tripped early and this will turn into another game of Calvinball ¯\_(ツ)_/¯
THE MECHANICS:
☼ Every character has one partner, one person they must kill, and one person who is attempting to kill them. However, the partner is the only one whose identity they are aware of at the start.
☼ Partners are not announced to the game at large, so players may keep them secret if they wish
☼ In order to win the game, a character must fulfill one of two conditions:
- If their partner is alive, both their intended victim and their partner's intended victim must be dead
- If their partner has been killed, both their intended victim and the murderer of their partner must be dead
☼ The game ends when two or three teams win?? not sure on this one yet.
☼ The game will have a day and night cycle.
☼ The day phase starts on Sat and ends on Weds. During the daytime, characters can intermingle freely, explore, make private posts, all that good stuff.
☼ During the daytime, an optional objective will be given to all of the characters. The winner will not be announced, but will instead find a token in their room when they retire for the night.
☼ Every character will also receive a secret number. This is their place in the MURDER QUEUE. The MURDER QUEUE will be ICly visible at all times during the day.
☪ Night phase is Thurs. All characters are isolated with their partners during this time and can only speak to them (backthreading is fine, but ICly all non-partner threads must cut off before the night begins).
☪ Players have until the end of Thurs, PST, to put in all decisions. Decisions may be entered early (anytime in the previous week) but not late. Since you effectively have an entire week at that rate, not getting a decision in on time is cause for an idlin'.
☪ Any character whose number is not up in the MURDER QUEUE has the option to investigate any other character in the game. The investigation will return whether that person is an enemy (aka someone you want to kill OR someone who wants to kill you). It will NOT reveal whether that person is your partner's enemy.
☪ (I may also include the option to investigate their secret number rather than whether they are an enemy. not sure yet).
☪ If it is your MURDER TURN in the MURDER QUEUE you may murder anyone you please! Hooray!
☪ ...But if you don't know who you want to murder yet and aren't willing to kill some rando for no good reason, then you may pass to the next in queue. (If you have a character who will do this, please let me know asap on your turn rather than waiting for Thursday).
☪ If you have won a token from the day cycle, you may also murder anyone you please! Hooray!
☪ ...But again, if you don't wanna then you can trade that token in for protection for yourself and your partner for the night. If you do, the kill will be passed on to the next in queue.
☪ In other words, there are two deaths every night (unless they are canceled out by whoever is protected by the token)!
☺ Friday is mod buffer time. There's a lot going on here during the night cycle and it's going to take me some time to process it all.
☺ Also, Friday is when people get to play out their deaths in front of their partners. ☺ ☺ ☺
BRAINWASHING
Characters believe all of the following:
☠ They have come to Warmwood willingly
☠ Their partner is someone ~very important~ to them
☠ They want to — and are completely willing to — kill their enemy. They can believe absolutely anything that it will take to make this ICly possible.
☠ They have no need to question any of the many suspicious things about this setup
PLZ REPLY HERE IF INTERESTED also maybe talk about who you'd like to play
no subject
I'd either play THIS GUY, Bobby Fulbright from Ace Attorney...
or Niles from Fire Emblem.
Depends on what characters other people are playing and who wants to partner with me.
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I wouldn't play 21-year-old Blackquill; these are just the only icons I have left on his unpaid accountno subject
I might play Ema Skye from Ace Attorney (but be better at it this time), or Junpei from Zero Escape (canon point dependent on me finishing ztd), or someone completely different. Will depend on other players/partner/etc...
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I do hope we can get a lot of Ace Assholes
Junpei kinda seems like he should count when I put it that wayno subject
Junpei and Larry Butz could be brothers from another mother
...or the same mother, canon doesn't say it's not true
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If I'm to give it my best guess, I'd say Chouno Am from Cardfight Vanguard G. But depending on partnering, that might change idk.
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despite using my Clover journal i almost definitely am not going to play Clover again i just wanted other previous calvinballers to recognize me......
my actual considerations include
- Izabel from Saga but only if i can play a ghost. a murder-able ghost. she's gotta be able to have her intestines dangling out of her torso all the time
- Mukuro Ikusaba from Dangan Ronpa, party like it's 2013 and people still care about this canon
- Mary from Ib, tentatively??? is it okay to play nine-year-olds in murdergames when they are also murderers
- Noa, an OC, runaway princess-turned-pirate entirely too casual about how she mostly only solves her problems by fighting them because that's what happens when all your friends are pirates, rude without intending or caring and all in all pretty much out of shits to give. has a sick robot arm
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NOT A BIG DEAL IF IT'D BE A PAIN THOUGH there are other characters i could play w/e
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Absolutely no idea who I'd play at this point, but someone. This sounds like a good time. :oa
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I have a couple of options for characters I'll play in here. They are Jean Havoc from FMA or Inanna from Wicked + Divine. Maybe other characters I've played in the past if anyone has other ideas? I can say Inanna especially will be a good option since he can pair with A N Y O N E and believe they are his favorite person and he needs to go all war goddess to protect them.
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I'm still tossing ideas around for characters and I'd like to try out a completely new muse, so I'll probably make up my mind closer to the time. Later this month and August are both absolutely fine with me as game dates.
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Have to think who I'd like to play, because at least half my characters who would murder people would also have the subtlety of bricks. Zel is an option, so is Robin from Fire Emblem: Awakening, so are one of my OCs.
Also no plot survives contact with the players!